Wanderer is Genshin Impact’s newest 5-star character, an Anemo Catalyst user who stirs up a storm with his abilities to float and wreak havoc from the skies. Formerly known as Scaramouche, this devious antagonist was one of the main villains of the Sumeru Archon Quest, and his penchant for causing trouble no matter where he goes has built up a sturdy fanbase chomping at the bits. The 5-star Wanderer will make a strong main DPS for any account, so read on to see what Wanderer can do.
How to unlock Wanderer in Genshin Impact
Wanderer will be obtainable on the Character Event Wish banner as a featured 5-star character in the first half of Version 3.3. Following this initial banner, Wanderer won’t be able to be summoned to your account until he has rerun again. Make sure to pull Wanderer if you want him instead of waiting for the next Character Event Wish banner.
Attacks
- Normal Attack: Performs up to 3 attacks using wind blades, dealing Anemo DMG.
- Charged Attack: Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time.
- Plunging Attack: Calling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.
Elemental Skill
- Hanega: Song of the Wind: Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.
- Windfavored: The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina.
- The Wanderer will hover persistently during this time. While this state is active, the Wanderer’s movements gain the following properties:
- Persistently consumes Kuugoryoku Points to maintain this hovering state.
- When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
- Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.
- Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it.
Elemental Burst
- Kyougen: Five Ceremonial Plays: Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill “Hanega: Song of the Wind,” Windfavored state will end after casting.
Passive Talents
- Strum the Swirling Winds: Mora expended when ascending Bows and Catalysts is decreased by 50%.
- Jade-Claimed Flower: If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s):
- Hydro: Kuugoryoku Point cap increases by 20.
- Pyro: ATK increases by 30%.
- Cryo: CRIT Rate increases by 20%.
- When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s.
- You can have up to 2 different kinds of these buffs simultaneously.
- Gales of Reverie: When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect produced is done once every 0.1s.
Constellations
- Shoban: Ostentatious Plumage: When in the Windfavored state, the Attack SPD of the Wanderer’s Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent “Gales of Reverie” will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent “Gales of Reverie” first.
- Niban: Isle Amidst White Waves: When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku’s present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays’ DMG by a maximum of 200%.
- Sanban: Moonflower Kusemai: Increases the Level of Kyougen: Five Ceremonial Plays by 3. Maximum upgrade level is 15.
- Yonban: Set Adrift into Spring: When casting Hanega: Song of the Wind, should the Passive Talent “Jade-Claimed Flower” be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must unlock the Passive Talent “Jade-Claimed Flower” first.
- Matsuban: Ancient Illuminator From Abroad: Increases the Level of Hanega: Song of the Wind by 3. Maximum upgrade level is 15.
- Shugen: The Curtains’ Melancholic Sway: When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur:
- Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack’s original DMG. This DMG will be considered Normal Attack DMG.
- When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.
Ascension Materials
Windfavored: The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina.
The Wanderer will hover persistently during this time. While this state is active, the Wanderer’s movements gain the following properties:
Persistently consumes Kuugoryoku Points to maintain this hovering state.
When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.
Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it.
Persistently consumes Kuugoryoku Points to maintain this hovering state.
When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.
Hydro: Kuugoryoku Point cap increases by 20.
Pyro: ATK increases by 30%.
Cryo: CRIT Rate increases by 20%.
When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way once every 0.2s.
You can have up to 2 different kinds of these buffs simultaneously.
Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack’s original DMG. This DMG will be considered Normal Attack DMG.
When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.