As another Apex Legends season begins, it’s time for another round of balance adjustments across its various weapons, characters, and game modes. If you were hoping your favorite guns were buffed, you’ll be sorely disappointed unless you run the Mastiff. However, you can take solace in some of the pesky weapons receiving a long list of nerfs. The guide below lists all weapon buffs and nerfs you can expect once Apex Legends Season 13: Saviors officially begins.

All weapon buffs

  • MastiffAmmo capacity has beeen dropped from six to four bullets, which is the only downgradeThe pellet blast pattern has been tightenedEach pellet now deals 14 damage instead of 11Pellet sizes have increasedFiring rate bumped up from 1.1 to 1.2Stockpile ammo is now 28

  • Mozambique and PeacekeeperLimb damage bumped up from 0.8 to 1.0

  • Havoc RifleBeginning of the firing pattern has improved recoil

All weapon nerfs

  • Kraber .50-CalWeapon damage dropped from 145 to 140Headshot multiplier has been reduced to 2.0 from the previous 3.0 multiplier

  • Rampage LMGHandling time has been slightly improvedReload speed increased from 2.6 to 3.1 seconds

  • L-Star EMGSlightly improved handling timeHeadshot distance has been dropped from 64 meters to 57 metersOverheat cool-off increased from 2.5 to 3.6 secondsHeadshot damage multiplier has been dropped from 1.75 to 1.5

  • Devotion LMGSlight damage reduction from 16 to 15Headshot damage multiplier reduced from 1.75 to 1.5Headshot distance dropped from 64 meters to 57 meters, just as with the L-StarReload time increased from 2.8 seconds to 3.2 secondsNow takes 0.8 seconds to draw the weapon, up from 0.7 secondsHolstering takes 0.75 seconds, up from 0.65 secondsLowering the weapon takes 0.6 seconds, up from 0.5 secondsRaising the Devotion takes 0.65 seconds, up from 0.55 seconds

  • Spitfire Slight damage reduction from 19 to 18Level 3 and 4 magazine capacity reduced from 55 to 50The Spitfire now has a larger bullet spread when hip firing from a crouching stanceThe barrel attachment slot has been removedHeadshot damage multiplier is now 1.5 instead of 1.75Yet again, headshot distance is dropped from 64 meters to 57 metersSlightly increased reload time from 3.2 seconds to 3.4 secondsDrawing the Spitfire now takes 0.8 seconds, up from 0.7 secondsHolstering the Spitfire takes 0.75 seconds, up from 0.65 secondsRaising the weapon takes 0.65 seconds, up from 0.55 secondsLowering the gun takes 0.6 seconds, up from 0.5 seconds

Other balance changes

  • Mastiff shotgun has been moved into the crateM600 Spitfire returns as floor lootThe Dual-Shell hop-up has been removed from floor loot and crafting bundles, which was usable by the Mastiff and 30-30 RepeaterThe new gold weapons are the EVA-8 Auto, VK-47 Flatline, P2020, Bocek Compound Bow, and M600 Spitfire