Raven Software, the developer of Call of Duty: Warzone, has implemented a massive weapon balancing patch with the Season 3 update. Adjustments in this patch primarily focus on Sniper and Marksman Rifles, while Assault Rifles, Submachine Guns, Light Machine Guns, and Handguns have also seen significant changes.

Several Sniper Rifles, such as the Kar98k and SP-R 208, now cannot one-shot kill enemies outside of their maximum damage ranges. We have a dedicated article covering all the changes to Sniper Rifles if you want to check that out.

Additionally, magazine and barrel attachment values have been balanced for the other weapon classes. Here’s a summary of the weapons that were buffed and nerfed in Warzone Season 3:

  • Buffed WeaponsARs: STG44, Itra Burst, VolkLMGs: WhitleyHandguns: Top BreakNerfed WeaponsARs: Vargo 52SMGs: MP-40, Owen Gun, Type 100LMGs: BrenHandguns: DiamattiWeapons with minor changesARs: XM4SMGs: Armaguerra 43Marksman Rifles: M1 Garand

For complete details on adjustments to all of the weapons, check out the relevant extract from Warzone Pacific Season 3 patch notes below.

Assault Rifles

  • XM4Minimum Damage decreased to 26, down from 27Maximum Damage Range increased to 880, up from 850Vargo 5217.1” VDV Reinforced BarrelHorizontal Recoil Control decreased to 2.5%, down from 4%Vertical Recoil Control decreased to 2.5%, down from 4%17.9” Takedown BarrelHorizontal Recoil Control decreased to 7%, down from 8%18.6” Task Force BarrelHorizontal Recoil Control decreased to 5%, down from 8%Vertical Recoil Control decreased to 5%, down from 8%19.8” Liberator BarrelVertical Recoil Control decreased to 7%, down from 8%Vertical Recoil Control decreased to 7%, down from 8%ForegripHorizontal Recoil Control decreased to 5%, down from 10%Spetsnaz GripHorizontal Recoil Control decreased to 5%, down from 20%Vertical Recoil Control decreased to 5%, down from 6%STG44.30 Russian Short 45 Round MagsDamage Range decreased to 10%, down from 20%Horizontal Recoil Control penalty decreased to -23%, down from -25%Vertical Recoil Control penalty decreased to -18%, down from 20%Visual Recoil decreased7.62 Gorenko 50 Round MagsDamage Range penalty removedBullet Velocity penalty removedKrausnick 620mm PrecisionBullet Velocity increased to 40%, up from 30%Now increases Damage Range by 20% VDD 320mm 02BBullet Velocity increased to 30%, up from -12%Damage Range increased to 10%, up from -10%Horizontal Recoil Control penalty decreased to -18%, down from -25%Initial Firing Recoil penalty decreased to -10%, down from -20%VDD 760mm 05BDamage Range increased to 35%, up from 15%Bullet Velocity increased to 50%, up from 40%Itra Burst.303 British Round Mags Capacity increased to 36, up from 32 6.5 Sakura Round MagsCapacity increased to 28, up from 248mm Klauser Round Fast MagsCapacity increased to 24, up from 208mm Klauser 38 Round Drum MagsCapacity increased to 42, up from 38Volkssturmgewehr / Volk7.62 Gorenko 30 Round MagsBullet Velocity penalty removedDamage Range penalty removed7.62 Gorenko 40 Round MagsBullet Velocity penalty removedDamage Range penalty removedKrausnick 428mm 05VBullet Velocity increased to 50%, up from 40%Reisdorf 407mm CustomNow increases Bullet Velocity by 30%Now increases Damage Range by 26% VDD 287mmBullet Velocity increased to -10%, up from -12%Horizontal Recoil Control penalty decreased to -21%, down from -25%Vertical Recoil Control penalty decreased to -12%, down from -50%

Submachine Guns

  • MP-40VDD 189mm Short BarrelMin Damage decreased to 23, down from 24Upper and Lower Torso Damage Multiplier decreased to 1.04, down from 1.1Owen Gun7.62 Gorenko 33 Round MagsNeck Damage Multiplier decreased to 1.17, down from 1.37.62 Gorenko 72 Round DrumsHead Damage Multiplier decreased to 1.47, down from 1.5Neck Damage Multiplier decreased to 1.17, down from 1.3Hockenson 142mm RapidFire Rate decreased to 16%, down from 19%Type 100Visual Recoil decreased8mm Kurz 48 Round DrumsDamage Multiplier decreased to 6.5%, down from 14%Movement Speed decreased to -4%, down from -3%Armaguerra 438mm Kurz 72 Round MagsFire Rate decreased to 10%, down from 15%Now increases Damage by 5%Imerito 180mm Short BarrelBullet Velocity penalty decreased to -10%, down from -12% Recoil Control penalty decreased to -10%, down from -15% Visual Recoil decreased.

Light Machine Guns

  • BrenMax Damage decreased to 32, down from 34Min Damage decreased to 28, down from 306.5 Sakura 40 Round MagsHorizontal Recoil Control decreased to 14%, down from 20%Vertical Recoil Control decreased to 14%, down from 18%Queen’s 775m ScepterHorizontal Recoil Control decreased to 23%, down from 40%Vertical Recoil Control decreased to 20%, down from 40%Queen’s 705mm RoyalHorizontal Recoil Control decreased to 31%, down from 38%Tight GripRecoil Control greatly decreasedWhitleyMin Damage increased to 31, up from 30ADS Speed decreased to 0.460, down from 0.475.303 British 45 Round MagsFire Rate increased to 18%, up from 15%28" Gracy MK. 9 BarrelADS Speed penalty decreased to -11%, down from -18%

Marksman Rifles

  • M1 GarandLower Limb Damage Multipliers increased to .8, from .7

Handguns

  • Top BreakMax Damage increased to 46, up from 45Mid Damage increased to 38, up from 34Min Damage increased to 28, up from 26DiamattiHead Damage Multiplier decreased to 1.49

Stay tuned to Pro Game Guides for more Call of Duty content. In the meantime, head over to our article on How to unlock Skal Crusher Melee in Call of Duty: Vanguard & Warzone.

  • Horizontal Recoil Control decreased to 2.5%, down from 4%Vertical Recoil Control decreased to 2.5%, down from 4%

  • Horizontal Recoil Control decreased to 7%, down from 8%

  • Horizontal Recoil Control decreased to 5%, down from 8%Vertical Recoil Control decreased to 5%, down from 8%

  • Vertical Recoil Control decreased to 7%, down from 8%Vertical Recoil Control decreased to 7%, down from 8%

  • Horizontal Recoil Control decreased to 5%, down from 10%

  • Horizontal Recoil Control decreased to 5%, down from 20%Vertical Recoil Control decreased to 5%, down from 6%

  • Damage Range decreased to 10%, down from 20%Horizontal Recoil Control penalty decreased to -23%, down from -25%Vertical Recoil Control penalty decreased to -18%, down from 20%Visual Recoil decreased

  • Damage Range penalty removedBullet Velocity penalty removed

  • Bullet Velocity increased to 40%, up from 30%Now increases Damage Range by 20%

  • Bullet Velocity increased to 30%, up from -12%Damage Range increased to 10%, up from -10%Horizontal Recoil Control penalty decreased to -18%, down from -25%Initial Firing Recoil penalty decreased to -10%, down from -20%

  • Damage Range increased to 35%, up from 15%Bullet Velocity increased to 50%, up from 40%

  • Capacity increased to 36, up from 32

  • Capacity increased to 28, up from 24

  • Capacity increased to 24, up from 20

  • Capacity increased to 42, up from 38

  • Bullet Velocity penalty removedDamage Range penalty removed

  • Bullet Velocity increased to 50%, up from 40%

  • Now increases Bullet Velocity by 30%Now increases Damage Range by 26%

  • Bullet Velocity increased to -10%, up from -12%Horizontal Recoil Control penalty decreased to -21%, down from -25%Vertical Recoil Control penalty decreased to -12%, down from -50%

  • Min Damage decreased to 23, down from 24Upper and Lower Torso Damage Multiplier decreased to 1.04, down from 1.1

  • Neck Damage Multiplier decreased to 1.17, down from 1.3

  • Head Damage Multiplier decreased to 1.47, down from 1.5Neck Damage Multiplier decreased to 1.17, down from 1.3

  • Fire Rate decreased to 16%, down from 19%

  • Damage Multiplier decreased to 6.5%, down from 14%Movement Speed decreased to -4%, down from -3%

  • Fire Rate decreased to 10%, down from 15%Now increases Damage by 5%

  • Bullet Velocity penalty decreased to -10%, down from -12% Recoil Control penalty decreased to -10%, down from -15% Visual Recoil decreased.

  • Horizontal Recoil Control decreased to 14%, down from 20%Vertical Recoil Control decreased to 14%, down from 18%

  • Horizontal Recoil Control decreased to 23%, down from 40%Vertical Recoil Control decreased to 20%, down from 40%

  • Horizontal Recoil Control decreased to 31%, down from 38%

  • Recoil Control greatly decreased

  • Fire Rate increased to 18%, up from 15%

  • ADS Speed penalty decreased to -11%, down from -18%