Dating back to Halo: Combat Evolved, the Halo franchise has always featured a vast and unique array of weapons that lend themselves to different combat scenarios. Human weapons are usually bullet-orientated and focused on impact, while alien weaponry is often plasma-based and meant for taking out energy shields. Though these categories generally remain in Halo Infinite, not every weapon is so easily defined. For players wanting to ensure they will have their favorite weapons in hand, this is the full list of known weapons in-game.
All Classic Weapons
Halo has produced a number of classic weapons over 20 years. Here are 11 that are returning.
- BR75 Battle Rifle - The classic, medium to long-range, three-round-burst Battle Rifle.Energy Sword - This sleek, energy melee weapon is used predominantly by the Elites.Gravity Hammer - The iconic Gravity Hammer returns with tweaked aspects, including a slower swing but more AOE damage.Hydra - Originally debuted in Halo 5: Guardians, this UNSC grenade launcher fires heat-seeking micro-missiles.M41 SPNKR - The double-barrelled Rocket Launcher returns after being left out of Halo 5.MA40 Assault Rifle - The new model of the original Assault Rifle. Sports a 36-round magazine.Needler - This prickly-pink, close-quarters weapon with homing needles is a fan favorite.Plasma Pistol - The Plasma Pistol featured since the very first game is well worth it in a tight spot.S7 Sniper - The standard UNSC Sniper Rifle with a zooming scope and four-round magazine.Sentinel Beam - The returning Forerunner heavy laser weapon with a hefty recoil and limited ammo.
All New Weapons
As well as the plentiful classics, there are 12 new additions in Halo Infinite.
- Banished Mangler - This slow-firing shotgun pistol is one of the first Banished weapons to make an appearance in the 2020 demo.Cindershot - A Forerunner grenade launcher, similar to the UNSC’s Hydra. CQS48 Bulldog - The Bulldog is a replacement for the tactical shotgun of previous games. This seven-round pump shotgun is incredibly quick to reload and is fully automatic.Disruptor - The Banished’s pistol option—an automatic pistol with shock bullets.Heatwave - A Forerunner ricochet-based shotgun that features six energy projectiles with chaotic pathing.MK50 Sidekick - A replacement for the UNSC pistol. This Magnum is a semi-automatic pistol with 12 rounds.Pulse Carbine - A mixture between the original Plasma Rifle and Covenant Carbine. Players must manage this weapon’s heat levels.Ravager - The Banished’s version of a grenade launcher, featuring explosive, red plasma balls. This is another plasma weapon with a heat level that needs to be watched.Shock Rifle - The Banished’s version of a light sniper rifle that fires slow shock rounds.Skewer - The Banished’s version of a heavy sniper rifle that fires giant spears and is devastating to vehicles.Stalker Rifle - This appears to be a UNSC inspired carbine rifle with slow firing. The Stalker Rifle also is a battery powered weapon, meaning players need to manage the heat level.VK47 Commando - A new UNSC precision rifle. The Commando is fully automatic rifle with a 3x-scope and slower fire rate.
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