Apex Legends’ thirteenth season is called Saviors, and it’s dropping on Tuesday, May 10. New hero Newcastle is the highlight (even if some players fear his abilities may make Lifeline irrelevant), but he’s far from the only addition.
As the game’s patch notes point out, maps and Ranked Mode are also getting special attention this season. Storm Point is changing in a few different ways, with the new Downed Beast point of interest and scattered IMC Armories. Enter them, and you’ll have to face IMC Marines before you can get the loot inside. Ranked Mode changes are all about placement, with no kill cap on points and the possibility of slipping into lower and lower ranks — farther than you could previously — if you perform poorly.
While many players will just want to try all of Newcastle’s abilities, there are also many changes to pre-existing heroes. The usual weapon balance changes and bug fixes are part of the seasonal update too. Check out the full patch notes below.
Apex Legends Season 13: Saviors Patch Notes
Balance Updates
Fortified Legends
- Fortified no longer reduces headshot damage
Crafting Rotation
- Flatline & Longbow coming out and are now floor lootRampage & R-301 going into crafter
Gold Weapons
- EVA-8, Bow, Flatline, P2020, Spitfire
Helmets Buff
- Blue helmet headshot damage reduction increased from 40% to 50%Purple helmet headshot damage reduction increased from 50% to 65%
Kraber
- Headshot multiplier down from 3.0 to 2.0Damage reduced from 145 to 140
Rampage
- Increased reload time from 2.6 to 3.1Slightly increased handling times
LSTAR
- Reduced headshot damage multiplier from 1.75 to 1.5Reduced headshot distance from 64m to 57mOverheat cool-off time increased from 2.5 to 3.6Slightly increased handling times
Devotion
- Damage reduced from 16 to 15Reduced headshot damage multiplier from 1.75 to 1.5Reduced headshot distance from 64m to 57mIncreased reload time from 2.8 to 3.2Draw time increased to 0.8 from 0.7Holster time increased to 0.75 from 0.65Raise time increased to 0.65 from 0.55Lower time increased to 0.6 from 0.5
Havoc
- Improved recoil at the start of the pattern
Dual Shell
- Removed from floor loot and crafting bundles
Mozambique & Peacekeeper
- Increased limb damage from 0.8 to 1.0
Crate Weapons
- Spitfire back to floor lootMastiff into crate
Spitfire
- Damage decreased from 19 to 18Purple & Gold Magazine capacity reduced from 55 to 50Crouched hipfire spread increasedRemoved barrel attachment slotReduced headshot damage multiplier from 1.75 to 1.5Reduced headshot distance from 64m to 57mIncreased reload time from 3.2 to 3.4Draw time increased to 0.8 from 0.7Holster time increased to 0.75 from 0.65Raise time increased to 0.65 from 0.55Lower time increased to 0.6 from 0.5
Mastiff
- Tightened blast patternAmmo capacity reduced from 6 to 4Stockpile ammo: 28Damage per pellet increased from 11 to 14Increased pellet sizeFire Rate increased from 1.1 to 1.2
Cells & Syringes
- Cells and Syringe spawn rates have been lowered by about 18%
Rampart Improvements
- Sheila spin-up time decreased from 1.75s to 1.25sAmped Cover deploy health increased from 45 to 120Amped Cover deploy time decreased from 4.25 to 3.6
Valkyrie
- Can no longer freely spin while launching during Skyward Dive
Out of Bounds
- When going out of bounds the following will be disabled:Legends AbilitiesWeapons, Ordinances and Survival ItemsHealing items (Will not cancel mid healing)All Active Passives (e.g. Valkyrie’s Jet Packs)
World’s Edge
Legends AbilitiesWeapons, Ordinances and Survival ItemsHealing items (Will not cancel mid healing)All Active Passives (e.g. Valkyrie’s Jet Packs)
Redesigned windows at Lava Siphon’s Control Tower to focus sight-linesAdded some additional cover around Lava Siphon’s Lava PitGondola loot has been tweaked. The chances of finding high-tier armor in them have been notably reduced. Climatizer and Lava Siphon will still remain as High Tier Loot POIs
Arenas Pricing Adjustments
Thermites
- 100 → 75
Charge Rifle
- Lvl 1: 200 → 150Lvl 2: 200 → 150Lvl 3: 450 → 400
Longbow
- Base: 400 → 300Lvl 1: 250 → 200Lvl 2: 300 → 250Lvl 3: 400 → 350
Sentinel
- Lvl 3: 400 → 350
Bocek Bow
- Lvl 2: 250 → 200Lvl 3: 300 → 250
Triple Take
Base: 600 → 500Lvl 1: 250 → 200Lvl 2: 300 → 250Lvl 3: 400 → 300
Lvl 1: 150 → 200Lvl 2: 250 → 350
L-STAR
Lvl 1: 200 → 150
Base: 350 → 400
Hemlok
- Lvl 2: 250 → 200Lvl 3: 350 → 300
Prowler
- Lvl 2: 300 → 250Lvl 3: 350 → 300
Bug Fixes
Crypto
- Fix for cases when Crypto’s heirloom (sword) appears stuck in the middle of his body while his drone is deployed.Fixed issue when inspecting his Heirloom with the “Deadly Byte” skin equipped, can show missing arm texture.Fix for cases when players could recall their Drone instantly after activating their Ultimate.Fixed bug for when Crypto is using his legendary skin, and while being revived by a Mirage, he turns invisible except for his sunglasses which remain visible during the revive.
Fuse
- Fixed bug where using Fuse’s Tactical in water caused the audio to get overwhelmingly loud.Fix for bug where players can extend Motherlode’s range if used on flyers, Crypto’s drone, loot drones, and Loba’s Bracelet.
Horizon
- Fix for cases when Horizon’s Ultimate disappears if the player opens a door next to it.
Mirage
- Fix for bug where the shield regeneration from Wattson’s ultimate would reveal Mirage’s location when he is invisible while reviving.Fixed bug for when Mirage’s decoys would sprint faster when the player is armed with an item than when they are unarmed.
Pathfinder
- Fix for an issue where grappling grounded Loot Rollers can cause the player to get flung at high velocity.
New Custom Match System
Custom Match is replacing the previous Private Match system.
Custom Match QOL improvements:UI & Design Improvements.Custom Match now saves Team Names & Match Settings when returning from match to lobby.Match flow improvements.Added new launch parameters to pre-select viewing targets for Observer.Updated the color pallet used by Observers when viewing teams (Map Overview + Highlights)Additionally, fixed the color duplication issue previously seen on the map overviewUpdated the Team Eliminated Text with a unique color for Anonymous Mode in Custom Match.
UI & Design Improvements.Custom Match now saves Team Names & Match Settings when returning from match to lobby.Match flow improvements.
Additionally, fixed the color duplication issue previously seen on the map overview