Season 13: Saviors has arrived.

Update 1.95 has arrived for Apex Legends, and here’s the full list of changes and fixes added with this patch. Apex Legends Season 13, titled “Saviors,” is now live on all platforms, adding a new Legend named Newcastle to the game in addition to new map changes and PvE zones. There’s a lot to discover in this new season, so here’s everything new with Apex Legends update 1.95.

Apex Legends Update 1.95 Patch Notes

  • New Legend: Newcastle
  • Passive: Retrieve the Wounded
  • Drag allies as you revive and protect them with your Revive Shield.
  • Tactical: Mobile Shield
  • Throw a controllable drone that creates a moving energy shield.
  • Ultimate: Castle Wall
  • Leap to an ally or target area and slam down, creating a fortified stronghold.
  • Monstrous Map Update
  • New POI: Downed Beast
  • New PVE Feature: IMC Armories
  • Map Rotation
  • The map rotation for the season for Saviors will be Storm Point, Olympus, and World’s Edge.
  • We’re also removing the longer 2-hour rotation block.
  • Ranked Reloaded
  • Apex Legends: Saviors’ upgraded Ranked system adds tier demotions, entry cost adjustments,, and a rework of Ranked Points to promote teamplay.

Balance Updates

Fortified Legends

  • Passive: Retrieve the Wounded

  • Drag allies as you revive and protect them with your Revive Shield.

  • Tactical: Mobile Shield

  • Throw a controllable drone that creates a moving energy shield.

  • Ultimate: Castle Wall

  • Leap to an ally or target area and slam down, creating a fortified stronghold.

  • Drag allies as you revive and protect them with your Revive Shield.

  • Throw a controllable drone that creates a moving energy shield.

  • Leap to an ally or target area and slam down, creating a fortified stronghold.

  • New POI: Downed Beast

  • New PVE Feature: IMC Armories

  • The map rotation for the season for Saviors will be Storm Point, Olympus, and World’s Edge.

  • We’re also removing the longer 2-hour rotation block.

  • Apex Legends: Saviors’ upgraded Ranked system adds tier demotions, entry cost adjustments,, and a rework of Ranked Points to promote teamplay.

  • Fortified no longer reduces headshot damage

Crafting Rotation

  • Flatline & Longbow coming out and are now floor loot
  • Rampage & R-301 going into crafter

Gold Weapons

  • EVA-8, Bow, Flatline, P2020, Spitfire

Helmets Buff

  • Blue helmet headshot damage reduction increased from 40% to 50%
  • Purple helmet headshot damage reduction increased from 50% to 65%

Kraber

  • Headshot multiplier down from 3.0 to 2.0
  • Damage reduced from 145 to 140

Rampage

  • Increased reload time from  2.6 to 3.1
  • Slightly increased handling times

LSTAR

  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Overheat cool-off time increased from 2.5 to 3.6
  • Slightly increased handling times

Devotion

  • Damage reduced from 16 to 15
  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Increased reload time from 2.8 to 3.2
  • Draw time increased to 0.8 from 0.7
  • Holster time increased to 0.75 to 0.65
  • Raise time increased to 0.65 from 0.55
  • Lower time increased to 0.6 from 0.5

Havoc

  • Improved recoil at the start of the pattern

Dual Shell

  • Removed from floor loot and crafting bundles

Mozambique & Peacekeeper

  • Increased limb damage from 0.8 to 1.0

Crate Weapons

  • Spitfire back to floor loot
  • Mastiff into crate

Spitfire

  • Damage decreased from 19 to 18
  • Purple & Gold Magazine capacity reduced from 55 to 50
  • Crouched hipfire spread increased
  • Removed barrel attachment slot
  • Reduced headshot damage multiplier from 1.75 to 1.5
  • Reduced headshot distance from 64m to 57m
  • Increased reload time from 3.2 to 3.4
  • Draw time increased to 0.8 from 0.7
  • Holster time increased to 0.75 to 0.65
  • Raise time increased to 0.65 from 0.55
  • Lower time increased to 0.6 from 0.5

Mastiff

  • Tightened blast pattern
  • Ammo capacity reduced from 6 to 4
  • Stockpile ammo: 28
  • Damage per pellet increased from 11 to 14
  • Increased pellet size
  • Fire Rate increased from 1.1 to 1.2

Cells & Syringes

  • Cells and Syringe spawn rates have been lowered by about 18%

Rampart Improvements

  • Sheila spin-up time decreased from 1.75s to 1.25s
  • Amped Cover deploy health increased from 45 to 120
  • Amped Cover deploy time decreased from 4.25 to 3.6

Valkyrie

  • Can no longer freely spin while launching during Skyward Dive

Out of Bounds

  • When going out of bounds the following will be disabled:
  • Legends Abilities
  • Weapons, Ordinances and Survival Items
  • Healing items (Will not cancel mid healing)
  • All Active Passives (e.g. Valks Jet Packs)

World’s Edge

  • Legends Abilities

  • Weapons, Ordinances and Survival Items

  • Healing items (Will not cancel mid healing)

  • All Active Passives (e.g. Valks Jet Packs)

  • Redesigned windows at Lava Siphon’s Control Tower to focus sightlines

  • Added some additional cover around Lava Siphon’s Lava Pit

  • Gondola loot has been tweaked. The chances of finding high-tier armor in them have been notably reduced. Climatizer and Lava Siphon will still remain as High Tier Loot POIs

Arenas Pricing Adjustments

Thermites

  • 100 → 75

Charge Rifle

  • Lvl 1: 200 → 150
  • Lvl 2: 200 → 150
  • Lvl 3: 450 → 400

Longbow

  • Base: 400 → 300
  • Lvl 1: 250 → 200
  • Lvl 2: 300 → 250
  • Lvl 3: 400 → 350

Sentinel

  • Lvl 3: 400 → 350

Bocek Bow

  • Lvl 2: 250 → 200
  • Lvl 3: 300 → 250

Triple Take

  • Base: 600 → 500

  • Lvl 1: 250 → 200

  • Lvl 2: 300 → 250

  • Lvl 3: 400 → 300

  • Lvl 1: 150 → 200

  • Lvl 2: 250 → 350

L-STAR

  • Lvl 1: 200 → 150

  • Base: 350 → 400

Hemlok

  • Lvl 2: 250 → 200
  • Lvl 3: 350 → 300

Prowler

  • Lvl 2: 300 → 250
  • Lvl 3: 350 → 300

Bug Fixes

CRYPTO

  • Fix for cases when Crypto’s heirloom (sword) appears stuck in the middle of his body while his drone is deployed.
  • Fixed issue when inspecting his Heirloom with the “Deadly Byte” skin equipped, can show missing arm texture.
  • Fix for cases when players could recall their Drone instantly after activating their Ultimate.
  • Fixed bug for when Crypto is using his legendary skin, and while being revived by a Mirage, he turns invisible except for his sunglasses which remain visible during the revive.

FUSE

  • Fixed bug where using Fuse’s Tactical in water caused the audio to get overwhelmingly loud.
  • Fix for bug where players can extend Motherlode’s range if used on flyers, Crypto’s drone, loot drones, and Loba’s Bracelet.

HORIZON

  • Fix for cases when Horizon’s Ultimate disappears if the player opens a door next to it.

MIRAGE

  • Fix for bug where the shield regeneration from Wattson’s ultimate would reveal Mirage’s location when he is invisible while reviving.
  • Fixed bug for when Mirage’s decoys would sprint faster when the player is armed with an item than when they are unarmed.

PATHFINDER

  • Fix for an issue where grappling grounded Loot Rollers can cause the player to get flung at high velocity.

New Custom Match System

Custom Match is replacing the previous Private Match system.

  • Custom Match QOL improvements:
  • UI & Design Improvements.
  • Custom Match now saves Team Names & Match Settings when returning from match to lobby.
  • Match flow improvements.
  • Added new launch parameters to pre-select viewing targets for Observer.
  • Updated the color pallet used by Observers when viewing teams (Map Overview + Highlights)
  • Additionally, fixed the color duplication issue previously seen on the map overview
  • Updated the Team Eliminated Text with a unique color for Anonymous Mode in Custom Match.

Apex Legends is available now on PC, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch.

  • UI & Design Improvements.

  • Custom Match now saves Team Names & Match Settings when returning from match to lobby.

  • Match flow improvements.

  • Additionally, fixed the color duplication issue previously seen on the map overview

More on Attack of the Fanboy :

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