Arma Reforger released its June 7 update earlier this morning, so here’s the full list of changes and fixes with this patch! Today’s update, like most that have released for the game so far, doesn’t bring anything special and instead refines things to make the game feel better. One thing it does bring though, and something likely to be welcome, is spawned player protection. In case that sounds a tad confusing, it’s spawn protection from death, which means you can get your bearings before being shot to pieces. Given the number of other changes made though, let’s not waste more time. Without further ado, here’s everything new with Arma Reforger in its June 7 update!
Arma Reforger June 7 Update Patch Notes
Game
Replication
- Added: Authentication timeout added to ensure connections slots do not remain stuck in authenticating state due to unexpected backend issues
- Changed: Improved issues diagnostics
- Fixed: Animation state synchronization
Engine
- Fixed: Allow rendering on GPU adapters with no connected output (this should help mostly on mobile devices with multiple GPUs)
- Fixed: Crash when an incompatible material was selected
- Fixed: Particles could crash the game in certain situations
Known Issues
- Base callsigns are not consistent between clients. Please use town names instead.
Arma Reforger is available exclusively on PC and Xbox. For more information regarding this update, check out the official Steam post.